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Computer animation
Computer animation is the art of creating moving images via the use of computers. It is a subfield of computer graphics and animation. Increasingly it is created by means of 3D computer graphics, though 2D computer graphics are still widely used for stylistic, low bandwidth, and faster real-time rendering needs. It is also referred to as CGI (Computer-generated imagery or computer-generated imaging), especially when used in films. Virtual entities may contain and be controlled by assorted attributes, such as transform values (location, orientation, and scale) stored in an object's transformation matrix. Animation is the change of an attribute over time. Multiple methods of achieving animation exist; the rudimentary form is based on the creation and editing of keyframes, each storing a value at a given time, per attribute to be animated. The 2D/3D graphics software will interpolate between keyframes, creating an editable curve of a value mapped over time, resulting in animation. Other methods of animation include procedural and expression-based techniques: the former consolidates related elements of animated entities into sets of attributes, useful for creating particle effects and crowd simulations; the latter allows an evaluated result returned from a user-defined logical expression, coupled with mathematics, to automate animation in a predictable way. (based on: https://en.wikipedia.org) 2. Find English equivalents in the text: Взаємодіяти з, значний вплив, технічне креслення, растрова графіка, доповнюючий, містити зображення, гнучкість, виклад, модель дротяного каркасу, розмитий, підгалузь, дедалі більшою мірою, ширина смуги (частот), зображення згенеровані комп’ютером, підібрані атрибути, масштаб, матриця перетворення, ключевий кадр, крива, яку можна редагувати, процедурні методи, моделювання натовпу, в поєднанні з, автоматизувати.
3. Answer the questions:
Write an abstract of the text Computer graphics.
5. Read, translate and learn by heart the dialogue:
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